there a mix of Weighted Companion cubes and Weighted Storage Cubes made of ice! ... i made these with clear glass textures with an IOR of 1.339666 and coated with a grunge normal map of rust showing thew scratched paint and covered with a tiddle biddle of noise to make a rough ice look thats semi-transparent the background is a standard center oriented gradient that is an emission texture and one front fill light
rendered with CPU MLT bidirectional path tracing because on the GPU it looked strange ... the trade off was render time ... about 3 total days of rendering and about 5 days of on-off rendering
cubes were made by hand (i could not find the original .mdl files)
here is an early test render showing beautiful caustics [link] and higher quality up close rendering
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